•August 14, 2010 • 2 Comments
So. You’ve completed Doom 3 on Nightmare. Dead Space on Impossible. STALKER on whatever-the-hard-difficulty-is-called. What next for a hardcore gamer like you? What else is there to spend your money on when you’ve already bought a mouse with more buttons than your keyboard, a screen made of platinum and lasers and various other gismos so bedecked with blue LEDs that their purpose is totally disguised?
Continue reading ‘Railworks Review’
•August 13, 2010 • 1 Comment
So Valve are making a DoTA maybe. There’s been a dispute on the internet about this, but I feel that them trademarking the DoTA name, and then hiring the main man on the Warcraft 3 mod is sort of conclusive, unless they hired him so that they can dress him up in hats and shoot nerf guns at him or something. But will they fix the problems that surround DoTA, or will they actually screw up for once?
Continue reading ‘Valve could fix DoTA. Could.’
•July 16, 2010 • 1 Comment
I can smell meat.
I leap down from my perch onto a catwalk, bound ten feet along it and soar up again, disappearing into the shadow of the rafters from which I came.
I can see the first of the meat now.
Continue reading ‘Hidden: Source: A Hunter’s Tale.’
•July 13, 2010 • 10 Comments
Ahoy there, intrepid reader. This is Part 8 of an ongoing series of play diaries written by J-Server lifer Imperial Creed (aka Barry White), chronicling his attempt to play through a campaign of X-Com: Apocalypse with agents named for J-Server members. If there’s a point to any of it, it is this: Don’t leave the fate of Humanity in the hands of J-Server.
You can find Part 1 of the diary at Creed’s blog, and follow your way back to here. The saga continues below…
Continue reading ‘Guest Post: Creed’s X-Com Diary, Part 8′
•March 4, 2010 • Leave a Comment
Anyone remember Project: Snowblind or is it just me? I’ve just finished it, and am itching to play it again now. If it’s the last thing I do I’ll sing this game’s praises from the rooftops so more people play it, even in this age of Call of Duties, Mass Effects and Bioshocks. It’s not even a very long game, so you can easily make room for it in your schedule. Continue reading ‘Snow Blinder’
•February 28, 2010 • 1 Comment
So, the Mount and Blade Warband Multiplayer beta is out, and it’s pretty…pretty…well there’s no words to really describe it. It’s a middle part between “It’s quite good” and “It’s needs some work”. So is it Mount and Blade WARRGGGHband, or is it Mount and Blade Poorband? Apologies for the pun, hit me later.
Continue reading ‘Mount and Blade – Warband Beta’
•February 26, 2010 • 1 Comment
What happens when you mix a company well known for 3D benchmarking software, and a potentially groundbreaking idea? A simple but hardware taxing shooter. If I am honest this game has some problems. The graphics engine is demanding, with little reason. This is a picture in the game on low and here is one on high. Much difference? Not for me at least. Quite the controversy has sprouted over the games requirements. DX10 and Vista are needed. To a lot of people this hasn’t gone down well but I am personally amazed that there are so many people on XP still (over 40% on the steam survey for Jan 2010). I mean with the whole second coming that was 7 I thought this wouldn’t be too much to ask.
Continue reading ‘Shattered horizon. A flawed gem.’